Monthly Archives: June 2013

Meet AMA-Con Vendor Kat from Figments by Kathleen

EPSON scanner image

I grew up in a house full of books and handcrafted objects. My mother painted, sewed, did silversmithing, read, did needlework and was a children’s librarian. My father taught theatre and acted in and directed shows. Being around all that creativity I was bound to soak some of it up and Figments is the result.

Steampunk is a passion of mine. I grew up reading Verne and I love to figure out how things work. I got to be a part of the etsy Steamteam table at Steampowered, the first all Steampunk convention in the U.S. and have been going strong since then. I attend and sell at Steampunk conventions in the Texas and Oklahoma area these days, though I have been known to range farther afield on occasion.

I make many of my own Steampunk costume pieces, as well as props and accessories and I also find and sell wonderful pieces that someone else might find useful in their costumes and creations.

Cosplay Contest Update!

Our Cosplay contest registration is well underway and we have quite a few entrants so far!  That being said, if you know of anyone 12 or younger who would like to participate, please encourage their parent or guardian to register them for Cosplay!  Pull out those Harry Potter, superhero, and other costumes you have and jazz them up!  We’d love to see what you’ve got!

Please refer to the cosplay and weapons policies when planning your costume.

If you are registering in the 12 and younger bracket, no more than 50% of your costume may be prefabricated.  For example, going to a costume shop and renting a Spiderman costume does not qualify as cosplay.  While you are welcome to dress as such during the convention, obviously pre-made or pre-bought costumes will not be allowed into the contests.

If you are registering in the 13 and over bracket almost all of your costume needs to be heavily modified from its original condition, handcrafted, or personally fabricated.  If you are modeling a costume designed by another person, you must give them full credit and preferably have them on stage with you during the contest so we can applaud both of you.

 

Thanks!

Meet AMA-Con 2013 Artist Greg Harms of Third Empire

Greg Harms

Greg Harms started working in comics as a pencil artist, inker, colorist and designer in the early 90’s on his creator-owned, self-published books. Since then he has worked as a graphic artist for Hastings, Ent., done freelance graphic design work, been a advertising sales representative and worked as an editor for local newspapers and owned and operated his own tourism paper.

Greg joined Roman Morales III as a partner in Third Empire Studio in 2006. Together they have produced work for major companies as well as many self-published and indie publishers. Greg has worked for Bluewater Productions on a 4 issue miniseries on 10th Muse 800 as an inker over Roman Morales III pencils. He has worked for Arcana as an inker on the Kord and Harley trade paperback, as well as, BigDog Ink’s   Pinpoint mini-series. Greg has worked with Plan B Comics inking over Roman Morales III on the Deadzone title. Greg has also joined indie publishers CCP (Station 39 and Father Faust #1-#3) and Luke Donkersloot’s 7th Wave Comics (Undertow #1-#3 on-going title) to ink and/or color there titles.

Third Empire Studio is publishing Roman Morales III’s titles Lynch Mob #5+ (issue #1-4 formerly published by Chaos Comics in the mid ’90’s), MidKnights #1-#7 , as well as Kristi Harms’ Modus Operandi and Lola and Bernice (a children’s book), and Greg Harms’ Parlay, Casting Lots, and Control Syndicate. Greg is also working with Derrick Fleece on his creator-owned property Streaming to be published by Third Empire Studio. Third Empire is also producing trading cards for the hit TV show Fugitivos de la Ley on Mun2, as well as a spin-off comic called Repoman from the tv show Operation Repo. Both Operation Repo and Fugitivos de la Ley are produced by Lou Pizzaro.

Greg and wife Kristi are also opening a studio/gallery in an antique shop in Texas. Greg will be showing his acrylic, and oil paintings, sculptures, and pencil and ink work. The gallery will also host a revolving venue of artist. The g.harms gallery will show everything from comic art, fine art, graffiti art to steampunk costume wear. Kristi will also be showing her jewelry and photographs.

Website: http://gharms.weebly.com/index.htm

Twitter: https://twitter.com/ghosthillgh

Facebook: https://www.facebook.com/gharms

Facebook gallery page: https://www.facebook.com/gharmsart

Meet AMA-Con 2013 Vendor Daniel Keith of Chainmail Armory Jewelry

 

Daniel Keith - Chainmail Armory

Having learned the art of weaving in an attempt to create armor for medieval recreation, artist Daniel Keith has refined his artwork to make far more delicate and beautiful creations. Now creating unique hand-made jewelry from this art form, his mission statement and business motto are;

Chainmail Armory Jewelry – transforming medieval protection into modern day elegance.

Chainmail Armory

Please visit Chainmail Armory Jewelry at:

Etsy:  www.chainmailarmory.etsy.com

Meet AMA-Con 2013 Special Guest Orpheus Collar

Orpheus Collar

Orpheus Collar was born in Baltimore, Maryland in 1987, and has been encouraged to draw and create since. As a child, he was mostly interested in acquiring comic books, drawing superhero combat, and wandering the neighborhood. As a young man, he enjoys drawing, painting, museums, zoos, & world travel, with time spent in Budapest, Lisbon, Beijing, Zurich, and many spots across the New World. He’s made Los Angeles, California his home since 2010.

Most recently, Collar adapted the bestselling The Kane Chronicles, Book 1: The Red Pyramid to a 192 page New York Times best-selling graphic novel. Prior to this, he drew layouts for the NY Times best-selling Percy Jackson: The Lightning Thief Graphic Novel and worked as a freelance storyboard artist.

Collar is a 2009 graduate of the Maryland Institute College of Art. All through college he worked as colorist’s assistant for titles such as Amazing Spider ManUltimate X-MenConan, and Batman: Confidential. In high school, he attended Carver Center for Arts and Technology, where he was taught the basics of observational drawing and painting, and how to effectively compete for awards and scholarships.

If you’d like to know more, you can ask at: orpheus@orpheusartist.com

Publications (credited):
2014 Heroes of Olympus: The Lost Hero (Color Artist)
2012 The Kane Chonicles: The Red Pyramid (Adaption, Illustration, & Color Artist)
2010 Percy Jackson The Lightning Thief (Layout Artist)
2010 Devastator Quarterly (Contributing Artist)
2007 Gamut (Publisher, Editor and Contributing Artist)

Publications (uncredited, as colorist’s assistant or intern):
2006-2010:Amazing Spider Man, Ultimate X-Men, Conan, Batman Confidential, Mythos:Fantastic Four, City of Others, Manhunter, Sweet Tooth, Batman Black and White, Wednesday Comics, various other titles & cover art

Screen (credited and uncredited):
2014 “Space Racers” animation storyboards&animatics (co-production of Space Racers LLC & NASA)
2011 “Evidence” feature film storyboards (Bold Films)
2010 Nissan presentation boards (oncars.com)
2010 More than a Flying Man motion comic illustrations (W+K, Nike Shanghai)
2010 Pac Man trailer storyboards (Fame Films)
2009 New York New York music video storyboards&animatics (self-promotional)

Education:
2005-2009: MICA (BFA in Illustration, Summa Cum Laude)
2001-2005: Carver Center for Arts and Techology

Awards and Recognition:

2012 New York Times Bestseller list, The Red Pyramid: the Graphic Novel
2010 New York Times Bestseller list, The Lightning Thief: the Graphic Novel
2009 Summa Cum Laude, BFA
2008 MICA Illustration Acheivement Sholarship
2007 MICA Achievement Scholarship
2006 NFAA/Youngarts Silver Portfolio
2005 Fanny B Thalheimer Scholarship
2005 Scholastic Art and Writing Awards Silver medal
2004 Marie Walshe Sharpe Summer Seminar

Press: 
2007 Graphic Novels: A Force to be Reckoned With (Baltimore Examiner)
2006 One Student Finds His Niche in Graphic Novels (Baltimore Sun)

AMA-Con 2013 Vendor Slots

Wow! The response for this year’s AMA-Con has been amazing! All vendor and artist booth slots are currently full! If you were unable to request a booth for this year, please continue to watch the AMA-Con website and Facebook page for information on how to register for next year’s event as soon as the dates are announced.

Thank you so much for your enthusiasm and interest in AMA-Con 2013, the Amarillo Public Library, and the Friends of the Amarillo Public Library!

 

**Update**  Please note that booth registrations are non-transferable.

Meet AMA-Con Vendor Lisa Turner of Turner’s Tokens

Lisa Turner

Lisa Turner has a strong interest in seeing the growth and development of the Texas Steampunk Community continue to progress. The need is here, now to continue to provide the means to gather and spread the culture! Knowing that getting a start with a Steampunk outfit can often be a costly affair, Turner aims to create low cost trinkets and tokens to help outfit the budding Steampunk. Keep up to date with recent works and events at http://www.turnerstokens.com today!

Etsy: http://www.etsy.com/shop/turnerstokens

Blog: http://turnerstokens.blogspot.com/

Twitter: http://twitter.com/TurnersTokens

Deviantart: http://turnerstokens.deviantart.com/

 

Pokémon Tournament Rules and Guidelines

REGISTRATION AND TOURNEY GUIDELINES

All participants must pay the $5.00 AMA-Con admission fee in order to participate.

Any registration will be held on-site starting at 10:00AM. Registration will be limited to 32 contestants per age group and registration will be held on a first-come, first-serve basis. There will be no pre-registration process. Contestants under the age of 16 must sign up for the JUNIOR Tourney, and contestants ages 16 and over must sign up for the MASTER Tourney. Contestants who register for the MASTER Tourney must bring valid photo identification with birthdate to registration or they will not be permitted to compete. JUNIOR Tourney contestants are encouraged to bring valid school identification with them, but if this is not possible, a parent or guardian must be present at registration.

Contestants must have their tourney Pokémon team assembled before time of registration. Judges will evaluate each Pokémon team to be sure it conforms to tourney rules. Judges will also make a record of contestants Pokémon team, held items, and Pokémon’s moveset. If a team does not meet Tourney standards, they will not be able to register and compete in the AMA-CON 2013 Pokémon Tourney; the team may be adjusted and resubmitted to the judges for approval, however the contestant must restart the registration process. Once a team has been recorded and approved by the judges, contestants may NOT adjust their Pokémon teams or items. If a contestant is caught adjusting their team or items after it has been officially registered or during tourney gameplay, they will be automatically disqualified.

Contestants will provide their own Nintendo DS, Nintendo DS Lite, Nintendo DSi, Nintendo DS/i XL, Nintendo 3DS, or Nintendo 3DS XL, and a valid North American game cartridge of Pokémon Black, Pokémon White, Pokémon Black 2 or Pokémon White 2. Contestants may not play with teams located on game cartridges of Pokémon Pearl, Pokémon Diamond, Pokémon Platinum, Pokémon Heart Gold, or Pokémon Soul Silver. AMA-CON 2013 cannot provide equipment (DS or 3DS system and/or Pokémon game cartridges) to tourney contestants. Contestants will be responsible for the management of their tourney hardware. AMA-CON 2013 is not responsible for lost or stolen handheld game consoles, game chargers, or Pokémon game cartridges.

Tourney bracket placement will be determined by random selection. Players will be expected to uphold the Amarillo Public Library’s Code of Conduct for the duration for the tourney. Violations of the Code of Conduct may result in disqualification from the AMA-CON 2013 Pokémon Tourney. Tourney matches will be monitored by judges.

 

POKÉMON TEAM RULES

This tourney requires players to assemble a team of Pokémon, with held items, prior to the start of the event.

Pokémon above level 50 will be brought down to level 50 for the match while those below 50 will maintain their level status.

Tourney battle will be conducted in single battle format. In single battles, each player selects six Pokémon on a team. Players will view their opponent’s team and then select three Pokémon to use to battle each opponent. Matches will be conducted 3 versus 3. Game play continues until a player knocks out all three of his or her opponent’s selected Pokémon. Tourney battles will be limited to 10 minutes of gameplay. Should a battle go over the 10 minute limit, please see TIEBREAKERS/SUDDEN DEATH rules.

When building a team for a Pokémon tournament, all players must adhere to these standard construction rules :

– A player’s team cannot contain two Pokémon with the same Pokedex number.

– Each Pokémon on a player’s team can hold an item.
– A player’s team cannot contain two Pokémon with the same nickname.
— AMA-CON 2013 requires all competing Pokémon to have family-appropriate nicknames.
– A player’s team cannot contain a Pokémon nicknamed with the name of another Pokémon (ex. an Unfezant named ‘Pidove’)
– Pokémon  may only use moves that have been learned through one of the following methods:

— by leveling up
— by TM (Technical Machine) or HM (Hidden Machine)
— as an Egg move through breeding
— from a character in-game.
— move learned as a result of an official Pokémon event or promotion.
– Pokémon may not know the moves SKY DROP or DARK VOID.

– Players may use Pokémon with Hidden Abilities that have been officially released via Pokémon Black Version and Pokémon White Version, the Pokémon Global Link, or an official event or promotion.

Only Pokémon Black Version and Pokémon White Version game cartridges are permitted for use. Players may use Pokémon from the National Pokedex, from #001 – #646, that are caught in the game, transferred from a previous Pokémon title, or received at an official event or distribution.

To promote fairness. the following Pokémon may not be on a player’s team : Mewtwo (150), Mew (151), Lugia (249), Ho-Oh (250), Celebi (251), Kyogre (382), Groudon (383), Rayquaza (384), Jirachi (385), Deoxys (386), Chatot (441), Garchomp (445), Dialga (483), Palkia (484), Giratina (487), Phione (489), Manaphy (490), Darkrai (491), Shaymin (492), Arceus (493), Victini (494), Reshiram (643), Zekrom (644), Kyurem (646), Keldeo (647), Meloetta (648), or Genesect (649)

To promote fairness, the following clauses will be put into effect for the duration of the AMA-CON 2013 Pokémon Tourney.

– SPECIES CLAUSE : No two Pokémon on a team may be of the same Pokedex number.
– LAUNCHER CLAUSE : Contestants will not be permitted to use items via the Wonder Launcher in battle.
– ONE HIT KO CLAUSE : One-hit KO moves (Horn Drill, Fissure, Sheer Cold, and Guillotine) may not be used.

 

AMA-CON 2013 POKÉMON TOURNEY MATCH RULES

Single-battle matches will held at a 10 minute limit. Each game will be timed individually and monitored by judges individually.

A player wins by knocking out his or her opponent’s final Pokémon.

If the player’s final Pokémon used Selfdestruct, Explosion, Destiny Bond, or Final Gambit, and both players’ final Pokémon are knocked out as a result, that player loses the match.

If a player’s final Pokémon used Double-Edge, Volt Tackle, Flare Blitz, Take Down, Submission, Brave Bird, Wood Hammer, Head Smash, Struggle, or Wild Charge, or was holding Life Orb, and both players’ final Pokémon are knocked out as a result, that player wins the match.

If both players’ final Pokémon is knocked out by a weather condition such as Hail or Sandstorm, the player whose Pokémon is knocked out last wins the match.

If a Pokémon’s Ability or held item, such as Rough Skin, Aftermath, Liquid Ooze, Iron Barbs, or Rocky Helmet, results in each player’s final Pokémon being knocked out, the player with the Ability or held item will win the match.

 

TIEBREAKERS / SUDDEN DEATH

Should the time limit (10 minutes) expire before a player knocks out his or her opponent’s final Pokémon, the winner of the game is determined by the criteria below.

If one player has more remaining Pokémon than the other, that player wins the game.

If both players have the same number of Pokémon remaining, the result of the game is determined by the average percentage of HP remaining. If one player’s team has a higher average percentage of HP remaining for total Pokémon, that player wins the match.

If both players’ teams have the same average percentage of HP remaining for total Pokémon, a Sudden Death match will occur.

A single Sudden Death game is played to determine the winner of the match. Players are required to gain an advantage in number of remaining Pokémon over their opponent. Tournament staff will evaluate the game at the end of each turn to determine if an advantage has been gained. After each turn has been completed, the tournament staff will determine the number of Pokémon that each player has remaining.

If both players have the same number of Pokémon remaining at the end of the turn, the game continues for another turn.

If a player has more remaining Pokémon than his or her opponent at the end of any turn, that player wins the match.

 

PRIZES

The tournament will function on a Swiss Style Tournament bracket system, with 1st place winners in each bracket receiving a certificate and “bragging rights”.  Since this is a Pokémon-sanctioned tournament, winners’ stats will be included in the national database.

 

If you have any questions, please contact Summer Fenwick at pokeprof.skfenwick@gmail.com or call (806) 378-3089.